• News

    Posted on June 17th, 2010

    Written by David

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    Valve Time

    Apparently we operate on Valve Time. In future, it’ll probably be easier for us to say “updates will be done when they are done.” On that note, Smashed for iPhone was recently updated to version 1.2.2, and we’ve submitted an iPad version to the app store.

  • News, Smashed

    Posted on October 19th, 2009

    Written by David

    Tags

    Game is Done – Submission Screenshots

    Here are some of the photos we used for the app-store submission:

  • News, Smashed

    Posted on October 10th, 2009

    Written by David

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    Menu

    The level editor produces a menu that looks something like this:

  • News, Smashed

    Posted on August 30th, 2009

    Written by David

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    HQ Gameplay Vids

    We finally took some recordings with a decent camera. Here’s a couple of gameplay vids – lots more to come: “Smashed” iPhone Game (1 of 2) from Hackdirt on Vimeo. “Smashed” iPhone Game (2 of 2) from Hackdirt on Vimeo. There’s actually a bug in these vids – we got a bit overzealous with bugfixes [...]

  • News

    Posted on August 18th, 2009

    Written by David

    Tags

    Follow us on twitter

    All future announcements will be posted to the @hackdirt twitter feed here, so please follow us if you’re interested. You should follow my personal twitter account too: davidppp. I’ll be announcing “Smashed” related news to both feeds until @hackdirt gets enough followers – so get following!

  • News, Smashed

    Posted on August 18th, 2009

    Written by David

    Tags

    New Screenshots

    A teaser of world #3 and world #5:

  • News

    Posted on August 15th, 2009

    Written by admin

    Tags

    Updates-a-plenty

    “Smashed” is basically done. The hard stuff is done. All of the levels have been completed. Short of a bit of testing and polish, the iPhone version of the game should be submitted to the app store in a couple of days, meaning it will be out by the end of the month. So we’re [...]

  • Game Development, News

    Posted on July 11th, 2009

    Written by admin

    Tags

    Development Screenshots

    Just a quick update with a smattering of development screenshots. The final world (out of four) will almost certainly contain a kind of cannon that you use to Smash the levels apart. Here’s a couple of earlier development screenshots of the cannon from the initial ugly-as-sin testing level:

  • News, Smashed

    Posted on June 15th, 2009

    Written by admin

    Tags

    More “Smashed” Screenshots

    A big swag of screenshots of my upcoming destruction-as-a-pleasurable-hobby game, “Smashed”: More after the jump…

  • News, Smashed

    Posted on June 15th, 2009

    Written by admin

    Tags

    “Smashed” Screenshots

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