We’re working on an update for Smashed. Here are the details:

Level changes:
- The training levels that everyone finds too easy will be shifted to a new episode in both lite and full versions. This new episode will be entirely optional and not part of the main “storyline”. It’ll be clearly marked “Tutorial” so you hardcore guys know to avoid it.
- The first episode will have some new levels added to make up for the shortfall. These will be NEW levels.
- Lite version will have a couple more preview levels added.

Improvements:
- Bug fixes and physics tweaks (including a fix for the disappearing level-block bug).
- Add a toggle switch for turning vibration on and off.
- Toggle switch for screen flipping.
- Physics tweaks.

New gameplay mode:
- If there is time, I’m going to add a “points challenge” game play mode. This is where you must earn an ever increasing number of points on each level (eg 1000, then 2000, then 3000, and on and on…).

Two new episodes were promised, but they’re still not done, so they’ll be added in the next update. I figure everyone would prefer to get all 18 levels all at once, rather than getting them in dribs and drabs. I have also applied for ngmoco’s Plus+. It would be really nice if we got to use their tools, because I think they have the best going at the moment.

This entry was posted on Sunday, November 15th, 2009 at 10:16 pm and is filed under Smashed. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.